The print versions will be available soon.
What’s Next from Dread Unicorn Games?
You should always be able to see what’s for sale here: https://dreadunicorngames.com/shop-for-games/
- Right now we are working on The Gods Have Spoken, a 5E supplement full of gods, creatures, factions, magic, and more. If you missed the Kickstarter it should be available for sale soon. https://dreadunicorngames.com/games/the-gods-have-spoken/
- Our 5E intro adventure that shows off The Gods Have Spoken is The Gray World. This one-shot is the perfect tool to introduce players and GMs to our new content. https://dreadunicorngames.com/games/the-gray-world/
- Part of The Gods Have Spoken Kickstarter is the Gods and Icons Upgrade Pack for the 13th Age Roleplaying Game. More divine art and creatures that tie in with the gods. As writers roll off of The Gods Have Spoken, some will roll onto the Upgrade Pack.
- Then we have That’s How the Light Gets in, a Numenera adventure for all tiers. The Sun Below is failing, and it’s up to the players to get it back on line. Which involves visiting more than a few dimensions. https://dreadunicorngames.com/games/thats-how-the-light-gets-in/
- After that will be an adventure (name TBD) in two versions. One for 5E, and one for 13th This will be the start of a number of linked adventures. One link between these adventures is intrigue. If you can’t win a straight up fight with everyone, you’ll need to win some allies and maybe run a few con games. This will be Kickstarted, so watch for it!
The Old Gods are perfect for Druids and Rangers, and anyone who wants to follow wild gods steeped in the power of nature. Elves and people who live in wild places are often drawn to the Old Gods. You can add these gods to your own world, or just grab the bits and pieces that work for you.
The World Tree: Argir in the roots, the Sparrow and the Vixen in the branches, and the Ladies circling the tree.
The Old Gods are all that’s left of an ancient system of worship that once spanned this part of the world. The iconography of the Old Gods—particularly the wheel and the idea of life’s circle—is well-known throughout the region. Some of these gods and their cults have remained alive through old stories and rituals. Other cults have been resurrected by people disaffected by local rulers. The oldest variants of worship involve animal sacrifice and the use of psychotropic drugs to produce visions. Newer variants have taken the form of mystery cults and healing centers.
The ritual calendar of the Old Gods is still widely used. This ritual calendar dates from the creation of the world, and governs life events. Many people in the region use the calendar without much reference, sadly, to the culture that created it.
Followers of the Old Gods
Our people and our gods once covered the land like stars in the sky. Due to great crimes committed in past ages, our power is now hidden. The wilderness shelters us and the cities of the invaders hide us. Our lives are not easy, but our songs and clans live on. When this terrible age ends, we shall be ready for the next.
I left the shelter of the deep forest for the gold of the cities. Now the Sparrow and the Fox protect me as I share my take with my guild-mates.
Kickstarting New Years Day! New gods for your 5E worlds, and new options for 5E players.
Twenty eight new fantasy gods arranged in three new Pantheons for your 5E game. Gods with passions, backstories, and agendas. So much more than a list of names and domains.
New domains and class features that work with these new gods, bringing new options to clerics, druids, paladins, and rangers.
From Dread Unicorn Games