I love Adobe InDesign. This is design mode, the real cards won’t have all those guide lines.
The icon cards are for when a player gets a 5 or a 6 on an icon relationship roll. You give them the card, and they put it 5 or 6 up, depending on what they rolled. If they got a 5 and a 6, they put it sidewards, and once a relationship roll is used up, they turn the card with the remaining roll up.
Even if you use different icons, it’s easy to map those from Gods and Icons to your own icons.
Condition cards will contain text describing the nine conditions found in the 13th Age Roleplaying Game. You can pass these out to players who get stunned or whatnot, or put them in front of you to remind yourself how these conditions work.
Lots of Cards
Their will be multiples of cards so you can give out the same icon or condition to different players.
We’ll be using Drive Thru Cards for printing these, and we’ll have print-and-play as well.
A full write-up of the Old Gods can be found in Gods and Icons for the 13th Age roleplaying game, and The Gods Have Spoken, for fifth edition Dungeons and Dragons, Kickstarting until January 30th.
The Old Gods are perfect for Druids and Rangers, and anyone who wants to follow wild gods steeped in the power of nature. Elves and people who live in wild places are often drawn to the Old Gods. You can add these gods to your own world, or just grab the bits and pieces that work for you.
The World Tree: Argir in the roots, the Sparrow and the Vixen in the branches, and the Ladies circling the tree.
The Old Gods are all that’s left of an ancient system of worship that once spanned this part of the world. The iconography of the Old Gods—particularly the wheel and the idea of life’s circle—is well-known throughout the region. Some of these gods and their cults have remained alive through old stories and rituals. Other cults have been resurrected by people disaffected by local rulers. The oldest variants of worship involve animal sacrifice and the use of psychotropic drugs to produce visions. Newer variants have taken the form of mystery cults and healing centers.
The ritual calendar of the Old Gods is still widely used. This ritual calendar dates from the creation of the world, and governs life events. Many people in the region use the calendar without much reference, sadly, to the culture that created it.
Followers of the Old Gods
Our people and our gods once covered the land like stars in the sky. Due to great crimes committed in past ages, our power is now hidden. The wilderness shelters us and the cities of the invaders hide us. Our lives are not easy, but our songs and clans live on. When this terrible age ends, we shall be ready for the next.
I left the shelter of the deep forest for the gold of the cities. Now the Sparrow and the Fox protect me as I share my take with my guild-mates.
Now that we’re partnering with Indie Press Revolution (IPR), you can pick up Gods and Icons and the Gods and Icons Player’s Companion at your Friendly Local Game Store! A great way to support gaming and your community.
Want to save those silver pieces and still get a print version of Gods and Icons and/or the Gods and Icons Player’s Companion? Now both titles are available in value-conscious black and white editions. That saves us money at the printer, and we pass those savings on to you.
It still looks great, and you can get the color PDF for free with your copy of the book.
The black and white interior also allows us to print in small quantities and still sell into game stores. More on this soon!